On its way this winter to current gen consoles is Darksiders 2 Deathinitive Edition and we have some very nice screenshot comparisons to outline how well the game will look once it does release. Here is what John Pearl, Design Director at Gunfire Games has to say about it: “When we thought about what we wanted to do for the “Deathinitive” edition of Darksiders 2, obviously we wanted to run in native 1080p and increase the resolution of the textures. Additionally, we decided to rewrite the renderer to be physically based like a lot of other current generation game engines. What this means visually is metal, leather, stone and skin look and respond to light as you would expect them to in the real world. This new rendering method meant we revisited every texture and surface in the game, reworking and re-authoring them for the new renderer. To take full advantage of these texture changes, we’ve also gone back and relit the entire game.”
The Deathinitive Edition of Darksiders 2 will include all the DLC from the previous gen consoles of the games offering over 30+ hours of brilliant gameplay. The game will run on an improved graphics render engine leading to a higher visual quality especially in terms of lighting and shadow. The level and character graphics have also been improved and everything should run at a beautiful native 1080p resolution. The loot distribution system has also been balanced.
Theres plenty on offer in the Darksiders 2 Deathnitive and just feast your eyes on these beautiful screenshots below: